There's a total of four presets, and it's possible to upload your own schematic character designs made in Photoshop. ![]() You can use a paintbrush tool and an eraser to adjust the monsters to your liking and then hit the "transform" button to see what the machine-learning algorithm creates using your template. ![]() On the left, you see a schematic outline of a creature, with different colors depicting different body parts, such as head, mouth, ears, torso, horns, wings, tail, claws, and so on. The tool pictured in the image above is comprised of two panes. Together, they've created an ML-based tool that could one day help designers make monsters for their games - and you can use that tool right now on the web. ![]() That's where Google's Research and Stadia teams come in. Creating creatures and characters for games takes up hours upon hours for designers, which is particularly a problem when you need thousands of individual models.
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